Zagreus’ trip is a reward in itself, each escape attempt feeling fresh and different, no matter how many times you have tried it already. Even the bickering between the gods and the apparently small details has a precise purpose, that you may realise only later when you gain access to new locations, customization options or new items. The developers paced the entire game brilliantly up to the point that even after 50 runs you will find new details about the story and new reasons to keep going at it. The different abilities of the weapons combined with the godly boons received from your distant relatives living on Mount Olympus result in a plethora of possibilities that surpass even Slay the Spire. The combat system tries to embrace different playstyles and offers something for everyone. Beyond the great story, the gameplay is balanced to the point, that you will not feel frustration after failing, but a continuous drive to try again and again. Unlike Star Renegades, a game with a lot of potential and full of good ideas, but not so brilliant with the details and other aspects, Hades feels like a game that has been polished to the extreme. Not each attempt will be successful, but each of them will offer new insights, new dialogues and new details that will eventually make you see the big picture. It is an interesting twist that will keep you sending back to the depths of House of Hades in order to make you escape again and again until you unravel the whole story. Launched last year, the game did not disappoint and proved again that the developers are masters of their craft and that they can reimagine the Greek mythology in a fashion that engages even the modern audiences.Īs such you will have to help the son of Hades to escape the Underworld, first just to change he scenery, but after trying and failing again and again he will discover also a deeper motivation. Is with worth escaping from hell, or should you just give up from the start?īeing a fan of Supergiant Games, it meant that Hades had my attention since it was announced, even though roguelite games can test my patience and dedication to videogames. Supergiant Games proved this with Hades, a game that follows the success stories of Bastion and Transistor. Roguelites are almost an insult for many roguelike fans, but the procedurally generated levels that gives you infinite chances to retry and be better after each fatal failure has its own allure.
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